Over the last few days I’ve found a great pixel artist to start work on some of the art assets and replace my own terrible programmer art. I’m pretty excited at the prospect of seeing this little game idea start to take shape and give some insight into how the final product will look and function. I’m under no illusions that there is still a long way to go, but these little milestones really do help you to stay motivated. How many indie game projects have been started and never completed? More then I care to think about and I’m guilty of this myself. Other then a handful of small open source hobby games, I have produced anything on a commercial level. Hopefully thats about to change in the not-so-distant future.
Next step is flesh out the battle system and start to get some of the simple AI in. The game itself isn’t particularly AI intensive, but thats not really the focus for the player. The system exists in my little notebook right now and needs a little tweaking, but this week i’ll start to get it done in code form. Hopefully the first little in-game fight should happen soon!